{"version":3,"sources":["node_modules/@angular/animations/fesm2022/private_export-DBN_2NMM.mjs"],"sourcesContent":["/**\n * @license Angular v19.2.5\n * (c) 2010-2025 Google LLC. https://angular.io/\n * License: MIT\n */\n\n/**\n * @description Constants for the categories of parameters that can be defined for animations.\n *\n * A corresponding function defines a set of parameters for each category, and\n * collects them into a corresponding `AnimationMetadata` object.\n *\n * @publicApi\n */\nvar AnimationMetadataType = /*#__PURE__*/function (AnimationMetadataType) {\n /**\n * Associates a named animation state with a set of CSS styles.\n * See [`state()`](api/animations/state)\n */\n AnimationMetadataType[AnimationMetadataType[\"State\"] = 0] = \"State\";\n /**\n * Data for a transition from one animation state to another.\n * See `transition()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Transition\"] = 1] = \"Transition\";\n /**\n * Contains a set of animation steps.\n * See `sequence()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Sequence\"] = 2] = \"Sequence\";\n /**\n * Contains a set of animation steps.\n * See `{@link /api/animations/group group()}`\n */\n AnimationMetadataType[AnimationMetadataType[\"Group\"] = 3] = \"Group\";\n /**\n * Contains an animation step.\n * See `animate()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Animate\"] = 4] = \"Animate\";\n /**\n * Contains a set of animation steps.\n * See `keyframes()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Keyframes\"] = 5] = \"Keyframes\";\n /**\n * Contains a set of CSS property-value pairs into a named style.\n * See `style()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Style\"] = 6] = \"Style\";\n /**\n * Associates an animation with an entry trigger that can be attached to an element.\n * See `trigger()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Trigger\"] = 7] = \"Trigger\";\n /**\n * Contains a re-usable animation.\n * See `animation()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Reference\"] = 8] = \"Reference\";\n /**\n * Contains data to use in executing child animations returned by a query.\n * See `animateChild()`\n */\n AnimationMetadataType[AnimationMetadataType[\"AnimateChild\"] = 9] = \"AnimateChild\";\n /**\n * Contains animation parameters for a re-usable animation.\n * See `useAnimation()`\n */\n AnimationMetadataType[AnimationMetadataType[\"AnimateRef\"] = 10] = \"AnimateRef\";\n /**\n * Contains child-animation query data.\n * See `query()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Query\"] = 11] = \"Query\";\n /**\n * Contains data for staggering an animation sequence.\n * See `stagger()`\n */\n AnimationMetadataType[AnimationMetadataType[\"Stagger\"] = 12] = \"Stagger\";\n return AnimationMetadataType;\n}(AnimationMetadataType || {});\n/**\n * Specifies automatic styling.\n *\n * @publicApi\n */\nconst AUTO_STYLE = '*';\n/**\n * Creates a named animation trigger, containing a list of [`state()`](api/animations/state)\n * and `transition()` entries to be evaluated when the expression\n * bound to the trigger changes.\n *\n * @param name An identifying string.\n * @param definitions An animation definition object, containing an array of\n * [`state()`](api/animations/state) and `transition()` declarations.\n *\n * @return An object that encapsulates the trigger data.\n *\n * @usageNotes\n * Define an animation trigger in the `animations` section of `@Component` metadata.\n * In the template, reference the trigger by name and bind it to a trigger expression that\n * evaluates to a defined animation state, using the following format:\n *\n * `[@triggerName]=\"expression\"`\n *\n * Animation trigger bindings convert all values to strings, and then match the\n * previous and current values against any linked transitions.\n * Booleans can be specified as `1` or `true` and `0` or `false`.\n *\n * ### Usage Example\n *\n * The following example creates an animation trigger reference based on the provided\n * name value.\n * The provided animation value is expected to be an array consisting of state and\n * transition declarations.\n *\n * ```ts\n * @Component({\n * selector: \"my-component\",\n * templateUrl: \"my-component-tpl.html\",\n * animations: [\n * trigger(\"myAnimationTrigger\", [\n * state(...),\n * state(...),\n * transition(...),\n * transition(...)\n * ])\n * ]\n * })\n * class MyComponent {\n * myStatusExp = \"something\";\n * }\n * ```\n *\n * The template associated with this component makes use of the defined trigger\n * by binding to an element within its template code.\n *\n * ```html\n * \n *